Schneider HTV HMI language user manual
All the language XML files are located in the application’s installation folder:
“C:\User\SchneiderHVT\AppData\Programs\SchneiderHVT”) like this
: HMI: (SchneiderHVT app path)\SchneiderHVT_Data\StreamingAssets\Xml\ HMI
: Electrical distribution VR Lab : (SchneiderHVT)\SchneiderHVT_Data\StreamingAssets\Xml\ Electrical distribution VR Lab
How to change the language
XML Folders (like “HMI” or “Electrical distribution VR Lab”) contain two items :
Languages (Folder): contains all language folders (like “En”, “Fr”, “Cn”… ).
CurrentLanguage.txt (Text file): it will inform the application about the language folder that it has to use once it runs. If you want to start the application in English and your “Languages” folder already contains a folder that named “En”, then you have to write “En” inside “CurrentLanguage.txt”. (both are case sensitive).
How to add a new language and translation?
To add a new translation, you have to :
: Go in the “Languages” folder of each XML Folders (like “HMI” or “Electrical distribution VR Lab”).
: Duplicate (Copy&Paste) a folder that already exists in the “Languages” folder.
: Change the folder’s name (for example, for the Chinese language, you can rename it by “Cn” or “Chinese”).
Open all the XML files inside the duplicated folder.
LOOK TO THE FOLLOWING PARAGRAPH TO IDENTIFY THE TEXT TO BE TRANSLATED FOR EACH FILE. OPEN EACH FILE WITH BLOC NOTES.
To switch the application current language, please see the previous chapter.
Electrical distribution VR
“Electrical distribution VR” folder contains two XML files :
: ObjectsSentences.xml: contains all the words that will be shown on the scene’s objects.
Scenarios: contains all the instructions that will be shown during each scenario.
DS_(…): instructions that will appear during the scenario “Discovery”.
SZ_(…): instructions that will appear at the security zone.
LV_(…): instructions that will appear near the Low Voltage Equipment. o MV_(…): instructions that will appear near the Middle Voltage Equipment.
GOTO_(…): instructions that will appear on the spawning button.